- Nhiều công ty đã tự tạo ra GE riêng cho minh` và chỉ sử dụng của họ để thiết kế game.
Danh sách các GE nổi tiếng và hay được sử dụng trên thế giới:
- AbyssalEngine - Một GE 3D dựa trên nền tảng OpenGL
- Alamo -Đã được ửu dụng để tạo ra trò chơi Star Wars: Empire at War công ty Petroglyph Games.
- Aurora Engine – Môt GE 3D,2D xử lý tốt với ánh sáng và âm thanh, tạo ra game có tên là Role-playing games.
- BigWorld - Là một GE chạy tôt trên Server và Client của MMOG dùng trên Windows, Xbox 360, and PS3.
- Blade3D - Một công cụ dùng để kết hơp với GE XNA có thể chạy trên Windows and Xbox 360 do Micrsoft thiết kế.
- BRender – Môt GE toàn năng gồm cả thiết kế 3D,2D và môi trường lập trình chạy trên nhiều hệ điều hành và hiện nay đã trở thành mã nguồn mở.
- C4 Engine – Một GE dành cho nhiều hệ điều hành, ưu điểm về shadow và mapping(đổ bóng và bản đồ ảnh) sử dụng dạng ngôn ngũ script
- Coldstone game engine – Một GE cổ dành cho Window Masintosh
- CryEngine, CryEngine 2, CryEngine 3 – Ge này tạo ra game bán súng Far Cry,
- Crystal Tools
- Dagor Engine 3 – A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development
- DX Studio – Engine and editing suite that allows creation of real-time games and simulations.
- Dunia Engine – Engine (heavily modified version of the CryEngine (1)) made especially for Far Cry 2 by Ubisoft Montreal.
- Earth-4 Engine – The graphics engine used in Earth 2160
- Electron engine – Developed by Obsidian Entertainment for their game Neverwinter Nights 2, based on the Aurora engine.
- Elflight Engine – Cross-platform 3D streaming game engine designed from the ground up for use over the Web. Games can play in a web browser window, in a separate window or full-screen. Java and OpenGL based.
- Enigma Engine – A real-time tactics game engine, used in Blitzkrieg.
- Esperient Creator – A very powerful 3D modeler and engine, used world wide for training, simulation, architecture, and games. Built-in Scripting, C/C++, CScript, or Lisp, Shader Editor, import 50+ 3D formats.
- Euphoria – This is a biomechanical Ragdoll engine by NaturalMotion.
- FPS Creator - A game engine by The Game Creators. It lets the user create their own First Person Shooter without any knowledge of scripts.
- Freescape (1986) – Incentive Software; One of the first proprietary 3D game engines, used in Driller and 3D Construction Kit.
- Frostbite Engine – Game engine used for the next-gen title Battlefield: Bad Company.
- Gamebryo – Cross-platform game middleware for professional developers, notable for its rapid development.
- Gamestudio - A 2D and 3D game engine for beginners. Uses the Gamestudio development system and the lite-C programming language.
- Glacier, Glacier2 – Developed by IO Interactive and used for the Hitman series of games. Glacier2 is a new generation engine currently in development for upcoming games.[1]
- GrimE - Used in LucasArts graphical adventure games starting with Grim Fandango.
- Hedgehog Engine - Created by the Sonic Team with the capability of rendering high quality graphics at high speed. It was first used in Sonic Unleashed.
- HeroEngine - 3D game engine by Simutronics for building MMOs in a live collaborative environment.
- id Tech 4 – (Also known as Doom 3 engine) Used by the games Doom 3, Quake 4, Prey and Quake Wars. Will become Open Source with the release of RAGE some time in 2010[2].
- id Tech 5 - Currently in development by id Software as engine for their games, Doom 4 and Rage, and as a general purpose engine to be licensed.
- IMUSE – Specifically designed to synchronize music with visual action.
- INSANE – Used in LucasArts games.
- Infinity Engine – Allows the creation of isometric computer role-playing games.
- Jade engine – Developed by Ubisoft, originally for Beyond Good & Evil.
- Jedi – A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws.
- Kaneva Game Platform – A MMOG engine for independent and professional game development.
- Kinetica - A game engine developed by Sony for PlayStation 2.
- Leadwerks Engine - Leadwerks Engine is a 3D engine for rendering, sound, and physics in real-time games and simulations.
- Lemon Engine - Lemon Engine is a modular set of libraries for all aspects of game development across all major platforms.
- Lithtech Jupiter Ex – Developed by Monolith Productions to create the game F.E.A.R.
- LyN engine - Developed by Ubisoft, originally for Rabbids Go Home and Beyond Good & Evil 2.
- Medusa – A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.
- Monumental Technology Suite – A MMOG platform, including server and client technology and development / live management tools.
- MT Framework - Game engine created by Capcom and used for their games on Xbox 360, Playstation 3 and PC.
- Multimedia Fusion 2 – A 2D game development system.
- Multiverse Network – An MMOG platform, including server, client, and tools. (Free for development and use — revenue sharing upon commercial deployment).
- Odyssey Engine – Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic
- Onyx Engine – Developed by Ubisoft
- PhyreEngine - A cross platform (PC & PS3) graphics engine from Sony Computer Entertainment.
- Q (game engine) - A fully pluggable, extensible and customisable framework and tools from Qube Software for PC, Wii, PS2, PS3, Xbox, Xbox 360, PSP, iPhone etc created by the team behind Direct3D.
- Quest3D A game engine and full real-time 3D development platform. Used in for instance AudioSurf.
- RAGE – A game engine created by Rockstar Games to power their upcoming video games on the Xbox 360 and PlayStation 3. Implemented in Grand Theft Auto 4.
- RelentENGINE – A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3.
- RenderWare – A 3D API and graphics rendering engine.
- Revolution3D – A 3D graphics engine developed by X-Dream Project.
- RPG Maker VX – A 2D engine to make top-down and isometric-style role-playing games for Windows.
- RPG Maker XP – A 2D engine to make top-down and isometric-style role-playing games for Windows.
- SAGE engine – Used to create real-time strategy games.
- SCUMM engine – Used in LucasArts graphical adventure games.
- Serious Engine – The engine by Croteam used in the epic Serious Sam: The First Encounter and The Second Encounter.
- Shark 3D – A middleware from Spinor for computer, video games and realtime 3D applications.
- ShiVa - A game engine with an authoring tool to produce 3d real time applications for Windows, Mac OS X, Linux and iPhone.
- Silent Storm engine – A turn-based tactics/tactical RPG game engine, used in Silent Storm.
- Sith – A game engine developed by LucasArts for Jedi Knight: Dark Forces II.
- Source engine – A game engine developed by Valve Software for Half-Life 2.The SDK comes with Half Life 2
- Torque Game Engine – A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2.
- Torque Game Engine Advanced – A next-generation 3D game engine support modern GPU hardware and shaders.
- TOSHI – A fourth generation cross platform game engine designed by Blue Tongue Entertainment.
- Truevision3D – A 3D game engine using the DirectX API.
- Unigine – Cross-platform middleware engine.
- Unity – An open-ended 3D game/interactive software engine for web, Windows, Mac OS X, the iPhone, and Nintendo Wii .
- Unreal Engine – A game engines for PC, Xbox 360 and PlayStation 3 .
- Vengeance engine – A video game engine based on the Unreal Engine 2/2.5
- Vicious Engine – Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable
- Virtools – A 3D engine combined with high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP. Can publish standalone or for the 3DVia Web Player browser plugin.
- Vision Engine – A cross platform game engine, developed by Trinigy
- Visual3D.NET Game Engine - All-in-One 3D game engine and toolset, fully written in C#/.NET for Windows and Xbox360.
- WGAF – The game engine developed by Guild Software which powers their MMORPG Vendetta Online.
- X-Ray – The game engine developed by GSC Game World which powers their FPS series, "S.T.A.L.K.E.R".
- XnGine – Developed by Bethesda Softworks, one of the first true 3D engines.
- Zillions of Games - used to develop games that happen on a grid, like chess
* Mỗi GE đều có những ưu điểm riêng, việc của chúng ta là đặt ra các câu hỏi như: Ta cần thiết kế game có tính năng như thế nào? yêu cầu tương tác có cao không, yêu cầu đồ họa 2D, hay 3D, và đòi hỏi cấu hình máy tính mạnh hay không? Các câu hỏi đó sẽ giúp ta chọn được GE phù hợp.